All of the available Allegiance Abilities, Command Traits and Artefacts of Power are included solely within the Skirmish rules. There is no trawling through endless lists of artefacts of power abilities and their ilk here. The new Skirmish continues in this tradition with some tighter but understandable restrictions. You have a handful of miniatures on the table and the amount of upgrades and extra abilities players have access to is greatly reduced. I liked original Skirmish a lot because it is was a great way to introduce people to Age of Sigmar. There is a nice tease for campaign rules to come at a later date and hopefully we’ll see further updates after that. The old Skirmish rules were from back in the heady days of original Age of Sigmar and have long been in need for an update. Each issue promises new rules supplements with one of the first for Age of Sigmar being this update to Skirmish. Included as part of the new format for White Dwarf which is bringing the magazine ever closer to how it used to be. Brand spanking new Skirmish rules for Age of Sigmar! The January issue of White Dwarf contained a nice little surprise for me.